Sunday, January 27, 2019

bf video - BioWare Apologizes for Anthem VIP Demo Issues, Head of Live Service Offers Explanation

BioWare Apologizes for Anthem VIP Demo Issues, Head of Live Service Offers Explanation

Want to get more information about bf video? Read this article now: BioWare Apologizes for Anthem VIP Demo Issues, Head of Live Service Offers Explanation

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BioWare’s Head of Live Service, Chad Robertson, has penned a blog to issue an apology for Anthem‘s “rocky” VIP demo, and offer an explanation for what went wrong. Acknowledging that the weekend didn’t go according to plan, he reiterated what General Manager Casey Hudson said yesterday: the issues weren’t related to server capacity.

Robertson revealed that BioWare has been testing Anthem for a number of months. However, “real-world” play brought up some unforeseen issues. Dismissing reports that the studio didn’t have enough server capacity, he said that the team was prepared to handle the load, and even had “excess capacity.”

So, what exactly happened? In Robertson’s words:

According to Robertson, BioWare’s current priorities include fixing infinite loads, improving server performance, addressing reports of rubber-banding, fixing login issues, and resolving entitlement problems.

“We appreciate everyone’s patience and sincerely apologize for those who have had issues getting into the game,” he added. To make it up to players, BioWare will be handing out an additional new vinyl at launch to everyone who participated in the demo weekend.

Elsewhere in the blog, Robertson said that Anthem‘s Twitch stream garnered over 300,000 concurrent viewers on Friday, January 25, with over 100 million minutes watched. Terming them “Fortnite-type numbers,” he said that the experience was “incredibly humbling.”

Anthem‘s open demo will be held next weekend, February 1-3, 2019.

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